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Curiousity

 In the spring of 2017 I interned at the Kennedy Space Center in the Augmented/Virtual Reality Lab, where I was tasked with developing a prototype AR application for the Microsoft HoloLens.

The Curiosity Rover Hologram was developed using Unity 3d, Blender, and the Microsoft Mixed Reality SDK. The model of the rover was created by JPL, and I modified using Blender to reduce the polygon count and to retexture them.